- 1 Minute to read
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Gameshow
- 1 Minute to read
- Print
- DarkLight
In a Gameshow activity, learners attempt to score the required number of points. Learners first choose an avatar for the gameshow.
To play, learners select a square that displays the number of points they score if they answer the question correctly.
After selecting a square, the question associated with the square displays along with two choices: the correct answer and an incorrect answer.
If learners select the correct answer, they score the number of points associated with the question. If learners select the wrong answer, they score no points. Learners continue to select squares and answer questions until they have answered all questions.
Each Gameshow activity can have one or more activity groups. An activity group is a game that consists of one or more question and answer sets. Each question and answer set is represented as a square in the game and enable learners to score points toward the activity group's winning score.